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Mapinfo doom
Mapinfo doom











mapinfo doom mapinfo doom

enterpic = "graphic": Specifies the background for the 'entering level' screen.This can override Doom's animated screens for E1-3. exitpic = "graphic": Specifies the background for the 'level finished' screen.music = "song": Specifies the music to be played on this map.skytexture = "texture": Specifies the sky texture to be used for this map.nextsecret = "mapname": Specifies the map the secret exit leads to.next = "mapname": Specifies the map the regular exit leads to.This can be omitted, in that case the levelname will be printed with the HUD font.

#MAPINFO DOOM PATCH#

levelpic = "graphic": Specifies the patch that is used on the status screen for 'entering' and 'finished'.label = clear: Only print the levelname on the automap.If not specified the mapname will be used by default followed by a colon and a space character (e.g. label = "name": Specifies the string to prepend to the levelname on the automap.This will be used in the automap and also on the status screen if no name patch is specified. levelname = "name": Specifies the readable name of the level (e.g.If not given, the hardcoded default will be used, unless the following list says differently. It may later be decided to lift the naming restriction but this cannot be done without some extensive refactoring which simply exceeds the scope of the initial implementation.Īn example of a UMAPINFO entry is as follows:Ĭurrently the following keys are supported. This limit comes from the game using numeric variables 'gameepisode' and 'gamemap' to identify a level. The numbers x and y can exceed their original limits, though, so MAP50, E5M6 or even MAP100 or E1M10 are valid map names for their respective game. Doom 2 only supports MAPxx entries and Doom 1 only ExMy entries. The map names are limited to the format of the currently loaded IWAD, i.e. Identifiers are case insensitive names that start with a letter and may only contain letters, numbers or the underscore ('_'). Values can be strings, enclosed in quotation marks ("), numbers or identifiers. UMAPINFO has a less complex structure than ZDoom's ZMAPINFO: There is a simpler episode definition, and cluster definitions are not implemented.













Mapinfo doom